If you haven’t yet read about Shadow of War’s new and improvised Nemesis system, read it here. Instead of having a fixed game-flow, the Nemesis system will look to provide spontaneous storylines that are based on the decisions you make during the game.

It’s also expected to solve the open world problems, which would involve balancing the gameplay and duration of interactions with the people and structures of the open world. Adding to these massive improvements in terms of storyline and gameplay, Shadow of War will have impressive visuals too. A new trailer has been released apart from the gameplay footage, to show the power of the new visuals.

Take a look at it.

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